GLCore - OpenGL 3.0 And Up Core Bindings for .NET Languages

.NET bindings for only OpenGL 3.0 core profile and up. All deprecated functionality (ie, the fixed function pipeline) is removed. This library is meant to have a minimalist philosophy: it provides windowing, basic input, math operations, and OpenGL bindings. Anything else is outside the scope of this project.

This library is to be cross platform: Windows is pretty stable, linux is almost complete, and OS X is in early development.

Unlike other libraries, which provide you a huge, static, blob class with all OpenGL functions, this library provides you with an instance that has only the functions and enumerations provided by the OpenGL profile you created.

Any feedback, bug reports, and feature requests will be appreciated.

Last edited Aug 23, 2013 at 6:19 AM by gharen, version 4